Null Skill Tree
1Ryguy1 on 6/20/2020 10:00:27 PM
Episode last modified by 1Ryguy1 on 6/20/2020 10:00:27 PM
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| | Defensive Combat | |
| ------------- |:-------------:| -----:|
| Tough Skin | Block | Evade| Punch| Kick |
| Iron Skin | Fortress | Side Step |
| Diamond | Impregnable | Shadow Step |
| --- | --- | Flash Step |
---
| | Offensive Combat | |
| ------------- |:-------------:| -----:|
| Weaponry | Punch / Kick | Grapple |
| Knife / Pistol | Super | Wrestle |
| Sword/ Shotgun | Ultra | MMA |
| Scythe/ Rifle | --- | --- |
----
| | Constitution | |
| ------------- |:-------------:| -----:|
| Vitality | | Endurance | Evade| Punch| Kick |
| Healthy Glow | | Young Blood |
| Regeneration | | Second Wind |
| Restoration | | --- |
TIER 1 Skills
---
Tough Skin- Damage reduced 5% per star
Block- 5% chance to stagger opponent per star
Evade- 5% chance to evade projectiles per star
Punch- 5% more damage to punches per star
Kick- 5% more damage to kicks per star
Weaponry- competence with weapons
Grapple- engage up to two enemies with grappling per star
Vitality- 5% more health per level per star
Endurance- 5% more stamina per level per star
TIER 2 Skills
----
Iron Skin- Damage reduced 10% per star
Fortress- 10% chance to stagger opponent per star
Super Punch- 10% more damage to punches per star
Super Kick- 10% more damage to kicks per star
Wrestle- Initiate Headlock, Sleeper Hold, and Leglock minigames
Healthy Glow- 10% more health per level per star
Young Blood- 10% more stamina per level per star
Side Step- 10% chance to evade projectiles per star
Knife- able to maintain and use knives
Pistol- able to maintain and use pistols
TIER 3 Skills
---
Diamond- 2% melee damage reflected per star
Impregnable- Automatic escape from grapples at star 5
Ultra Punch- Punches have 3% chance to stun per star
Ultra Kick- Kicks have 3% chance to stun per star
Sword- able to maintain and use swords
Shotgun- able to maintain and use shotguns
MMA Initiates Lockup and Ground and Pound minigames
Regeneration- Health regenerates 3% faster per star
Second Wind- Stamina can refill once every hour per star
Shadow Step- 10% chance to evade melee attacks per star
TIER 4 Skills
---
Scythe- able to maintain and use scythes
Rifle- able to maintain and use rifles
Restoration- 4% of total health is restored every minute in cover per star
Flash Step- create a perfect after image per star (max 4; Multi attack at star 5)
Skill Tree(Omega) (185)