Contest of the Wicked: Rules Established

samguy on 12/28/2016 11:26:07 PM
Episode last modified by samguy on 12/28/2016 11:26:07 PM

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"Excellent," Mr. Hackman gloated, "Glad you learned to see things my way kid. Now we just gotta lay down the ground rules before we get started. A black metallic looking monolisk rose from the ground. With a sharp dagger in his hands, Mr. Hackman began to carve into it as a white light began to glow with each letter formed. It seemed to take hours before the demon was finished, but with the drop of the knife, the rules were established. ---------------------------------------------------------------- RULE 1: THE GAME WILL ALWAYS FEATURE TWO TEAMS PITTED AGAINST ONE ANOTHER. TEAM INVADERS VS TEAM "JUSTICE" RULE 2: ONLY PARTIPANTS CAN KNOW OF THE GAME OUTSIDERS CANNOT BE TOLD UNDER ANY CIRCUMSTANCE RULE 3: IF ALL PARTICIPANTS FROM ONE SIDE ARE REMOVED FROM ACTIVE PLAY, THEN THE GAME ENDS AND THE OTHER SIDE WINS RULE 4: EACH GAME MUST TAKE PLACE IN ANOTHER DIMENSION RULE 5: TEAM INVADERS CAN ADD SUPPLIMENRAEY RULES THAT APPLY TO THEIR GAME ONLY THEY MUST BE APPROVED BY AN OUTSIDE COMMITTEE BEFORE THEY ARE APPROVED TEAM "JUSTICE" MUST BE INFORMED BEFORE IT IS IMPLEMENTED RULE 6: REFUSING TO PLAY IS AN AUTOMATIC DISQUALIFICATION THE OTHER TEAM WILL DECIDE THEIR FATE RULE 7: LOSING THE GAME RESULTS IN THE OTHER TEAM DECIDING THEIR FATE RULE 8: TEAM "JUSTICE" CAN CHOOSE THEIR OPPONENT RULE 9: TEAM INVADERS CAN DECIDE THE LENGTH OF THE GAME RULE 10: HAVE FUN

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