Alpha Skill Tree

1Ryguy1 on 6/21/2020 2:28:50 AM
Episode last modified by 1Ryguy1 on 6/21/2020 2:28:50 AM

1035 hits, 37 views, 2 upvotes.

Return to Parent Episode
Jump to child episodes
Jump to comments


| | Mecha Combat | | | ------------- |:-------------:| -----:| | Punch | Kick | Grapple | | Super | Super | Maul | | Ultra | Ultra | Wrestle | | --- | --- | MMA | --- | | Mecha Weaponry | | | ------------- |:-------------:| -----:| | Precision | | Accuracy | | Knife | Pistol | Laser | | Sword | Rifle | Rocket | | Dual Wield | --- | Tactical Nuke | --- | | Agility | | | ------------- |:-------------:| -----:| | Dash | Flexibility | Evade | | Sprint | Acrobatics | Side Step | | Marathon | Contortionist | Shadow Step | | Parkour | --- | --- | TIER 1 Skills --- Punch- 5% more damage to punches per star Kick- 5% more damage to kicks per star Grapple- engage up to two enemies with grappling Precision- 5% increase to melee precision per star Accuracy- 5% increase to firearm accuracy per star Dash- 5% increase to mecha speed per star Flexibility- Ability to flip and backbend Evade- 5% chance to evade projectiles per star TIER 2 Skills --- Super Punch- 10% more damage to punches per star Super Kick- 10% more damage to kicks per star Maul- 5% more damage to bites per star Knife- Able to maintain and use knives Pistol- Able to maintain and use pistols Laser- Blast lasers from fingers (palm at star 5) Sprint- 10% increase to mecha speed per star Acrobatics- Ability to cartwheel and roll Side Step- 10% chance to evade projectiles per star TIER 3 Skills --- Ultra Punch- Punches have 3% chance to stun per star Ultra Kick- Kicks have 3% chance to stun per star Wrestle- Initiate Headlock, Sleeper Hold, and Leglock minigames Sword- able to maintain and use swords Rifle- able to maintain and use rifles Rocket- able to shoot rockets Marathon- 10% increase to mecha stamina per star Contortionist- ability to fit into small spaces Shadow Step- 10% chance to evade melee attacks per star TIER 4 Skills --- MMA- Initiates Lockup and Ground and Pound minigame Dual Wield- Wield two weapons at once Tactical Nuke- Launch a Tactical Nuke Parkour- Initiates Parkour minigame

Arriving at Academy (183)


An unhandled error has occurred. Reload 🗙